Base Building
This year we will be adding Base building to the game. Players can will now have to level up there bases to defend against attacks. There will be 3 levels to obtain.
Level 1 hammer
– to protect your Base from enemy infantry is to build a sniper nest. Building a sniper nest will give you a specific sniper card to use only at your Base. This will help keep pesky infantry from attacking your Base. This perk will replenish your sniper Base card once used up. 2 shots per card. 30 sec cooldown.
Level 2. Toolbox
-Each Base will have small target posted close to the base. This target is how the nemesis or any law rocket can blow up your Base when shot with rocket. The level 2 perk allows you to setup laser tripwire to prevent far rocket attacks. The tripwires will prevent the nemesis from attacking your Base.
Level 3. Targeting glasses
– not all attacks will come from the ground. The Air can be just as deadly. Missle strikes can be activated by building the missile. Once a team has built the missile it will then launch at the enemy base. The only way to prevent that is to obtain the level 3 targeting glasses. These will deactivate any locked on missiles making the Base camouflage to air attacks.
All of the Base building perks can be bought from the merchant.